ew8bakandClaude Opus 4.8 3f0e4204c2 fix: unify beacon decoder filter marker (CPU matches GL)
The narrow beacon decoder filter marker rendered differently in the two
spectrum views: CPU drew a translucent filled band (BlendBand) plus a centre
line, while OpenGL drew three plain vertical lines (both edges + centre), so
it looked like one band on CPU and "two parts" on GL.

Make the CPU path draw the same three lines as GL — consistent look and
cheaper (drops the per-frame per-pixel alpha blend for this marker; BlendBand
is kept for the RX/TX passband shading).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 22:06:44 +03:00
2026-03-09 18:48:24 +03:00
2026-04-22 22:09:42 +03:00
2026-06-02 18:08:10 +03:00
2026-05-28 15:59:49 +03:00
2026-05-02 13:39:46 +03:00
2026-05-28 15:59:49 +03:00
2026-03-09 18:48:24 +03:00
2026-05-25 14:43:05 +03:00
2026-05-25 14:43:05 +03:00
2026-05-25 14:43:05 +03:00
2026-05-25 14:43:05 +03:00
2026-05-25 14:43:05 +03:00
2026-05-21 15:19:43 +03:00
2026-03-05 16:19:26 +03:00
2026-05-24 16:29:13 +03:00
2026-03-05 16:19:26 +03:00
S
Description
No description provided
Readme GPL-2.0
13 MiB
Languages
Pascal 96.4%
Python 2.9%
Shell 0.6%