light theme: waterfall palette + VFO hover colors + global theme fix

- SpectrumView: WaterfallLightTheme() — кремовый→зелень→бирюза→индиго
- FreqDisplay: ColorHoverBG свойство, убран хардкод фона hover
- AppTheme: FreqHover/FreqHoverBG/FreqDimDot для обеих тем
- Settings: SaveTheme/LoadTheme в корневой секции preferences
- MainForm: тема загружается при старте, сохраняется при изменении

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-02 19:21:07 +03:00
co-authored by Claude Sonnet 4.6
parent eaece17940
commit d5000ac99f
+28 -1
View File
@@ -273,6 +273,30 @@ begin
Result := ($FF shl 24) or (R shl 16) or (G shl 8) or B;
end;
// Цветовая схема водопада для светлой темы.
// Шум исчезает в фоне (кремовый), сигналы: зелень → бирюза → синева → индиго.
function WaterfallLightTheme(ValueDB, LowDB, HighDB: Double): LongWord;
const
NSTOPS = 8;
SR: array[0..NSTOPS-1] of Integer = (240, 210, 148, 60, 14, 8, 24, 64);
SG: array[0..NSTOPS-1] of Integer = (238, 228, 200, 164, 132, 96, 52, 6);
SB: array[0..NSTOPS-1] of Integer = (230, 190, 118, 68, 96, 148, 166, 100);
var
T: Double;
Seg: Integer;
R, G, B: Integer;
begin
if ValueDB <= LowDB then begin Result := $FFF0EEE6; Exit; end;
if ValueDB >= HighDB then begin Result := ($FF shl 24) or (SR[NSTOPS-1] shl 16) or (SG[NSTOPS-1] shl 8) or SB[NSTOPS-1]; Exit; end;
T := (ValueDB - LowDB) / Max(1E-9, HighDB - LowDB) * (NSTOPS - 1);
Seg := Min(NSTOPS - 2, Trunc(T));
T := T - Seg;
R := EnsureRange(Round(SR[Seg] * (1.0 - T) + SR[Seg+1] * T), 0, 255);
G := EnsureRange(Round(SG[Seg] * (1.0 - T) + SG[Seg+1] * T), 0, 255);
B := EnsureRange(Round(SB[Seg] * (1.0 - T) + SB[Seg+1] * T), 0, 255);
Result := ($FF shl 24) or (R shl 16) or (G shl 8) or B;
end;
procedure InitRawDesc32(var Desc: TRawImageDescription; AWidth, AHeight: Integer);
begin
FillChar(Desc, SizeOf(Desc), 0);
@@ -828,7 +852,10 @@ begin
dB := FWaterfallBuf[WatS0] * (1.0 - frac) + FWaterfallBuf[WatS1] * frac;
V := Trunc((dB - WfLow) * InvRange);
if V < 0 then V := 0; if V > 255 then V := 255;
Pal := WaterfallEnhancedColorThetis(dB, WfLow, WfHigh);
if FLightTheme then
Pal := WaterfallLightTheme(dB, WfLow, WfHigh)
else
Pal := WaterfallEnhancedColorThetis(dB, WfLow, WfHigh);
Px^ := Pal; Inc(Px);
WatSrcF := WatSrcF + Step;
end;