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Add OpenGL spectrum renderer
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@@ -55,6 +55,9 @@
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<FormatVersion Value="2"/>
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</RunParams>
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<RequiredPackages>
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<Item>
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<PackageName Value="LazOpenGLContext"/>
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</Item>
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<Item>
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<PackageName Value="LCL"/>
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</Item>
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@@ -207,6 +210,10 @@
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<Filename Value="SpectrumView.pas"/>
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<IsPartOfProject Value="True"/>
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</Unit>
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<Unit>
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<Filename Value="SpectrumViewOpengl.pas"/>
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<IsPartOfProject Value="True"/>
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</Unit>
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<Unit>
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<Filename Value="AlertOverlay.pas"/>
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<IsPartOfProject Value="True"/>
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